Impact is an incredibly powerful HTML5 game framework which takes advantage of modern browser’s canvas element and can also run on mobile or be compile into a native iOS app. In this video I will go over the framework, how to set up a project, some background into how to create classes in it and finally go over the core classes that make up the framework. This is a high level overview which will give you a general sense for how things work.
Watch the Screencast
You can also download the video to watch later.
More Info and Links
- Conner Petzol’s nodejs module for Impact: https://github.com/cpetzold/node-impact
- Mike Hamtilon’s ImpactJS-IIS-.NET-API project: http://code.google.com/p/impactjs-iis-backend/
- Chris Darroch’s Sinatra backend for Impact: https://github.com/chrisdarroch/impactrb
There are three more videos in this mini-series, and we’ll be posting them all this week, so come back later for more!