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Create a Stylish 3D Interface with Papervision3D: Structure – Active Premium
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Create a Stylish 3D Interface with Papervision3D: Structure – Active Premium

Tutorial Details
  • Difficulty: Advanced
  • Program: Flash CS3+ / FlashDevelop
  • Estimated Completion Time: 5 Hours (in total)
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This entry is part 1 of 2 in the series Create a Stylish 3D Interface with Papervision3D

In this Active Premium tutorial, you will learn how to create a complete 3D Interface framework that you can easily modify and re-use. By the time you finish, you’ll have a great understanding of Papervision3D, have learned a handful of effects and learned to apply them to PV3D. You’ll also have a good understanding of OOP and how classes work together in a medium scale project like this one.


This Premium Tutorial is Filled with Professional and Detailed Instructions

We’ll start with the simplest class and progress to more complex ones. The project has a total of 17 classes working together. Also, the interface is set up so that you can easily plug-in any game that you’ve developed. I’ve also included a simple drawing tool to help design the visual assets. You’ll find it with the source download along with instructions on how to use it.


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Other parts in this series:Create a Stylish 3D Interface with Papervision3D: Effects and Submenus – Active Premium»

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Discussion 2 Comments

  1. Erman Haskan says:

    There is no need to use Papervision. Flash 10 3D is very capable. I did a very good 3d menu for my latest game 2099: http://img204.imageshack.us/img204/3938/screenshot008pe.jpg (http://www.games121.com/2010/06/2099.html)

  2. Ben Stanley says:

    Really cool! Great work John!

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