As ActionScript 3 becomes a more popular language and Flash Player’s features become more advanced and accessible, it’s important to build a common workflow within your company so that projects can become more agile and, more importantly, get delivered on time. One major issues with ActionScript 2 was bridging the gap between the designer and developer. This often left developers dealing with FLAs which contained hundreds of badly named library items and no one liked that.
With the advances of ActionScript 3 and the ability to code away from the timeline, SWCs have become commonly used items on large projects, but there are still many people out there who don’t know what they are or how to create/use them.
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