In this sixth installment of AS3 101, we’ll be studying topics related to the “Display List”, Flash’s rendering system. With a solid understanding of how to program the Display List, a whole world of dynamic possibilities open up. You will no longer be tied to static display structure that you create on the timeline in the IDE, but you can create and destroy MovieClips (and more) with code.
There is much to know, so we’d better get started. Our ultimate goal is a wall of clickable images (go and check out the demo). While simple, it introduces many Display List programming techniques.















