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Creating a Virtual Joystick for Touch Devices

Creating a Virtual Joystick for Touch Devices

A lot of Tablet Computers and Touch Screen devices have emerged, and it’s time to create games that have virtual joystick support on the screen for easier gameplay. Read on and discover how you can create a virtual joystick for your games on touch enabled devices..


This entry is part 9 of 11 in the GreenSock Tweening Platform Session
Build a GPS Speedometer: User Interface and Polish

Build a GPS Speedometer: User Interface and Polish

During the first part on Mobiletuts+, we covered the basics of AIR for Android development and also put in place the fundamentals for our speedometer app by using GPS support to determine our current speed.

Now we’ll put the finishing touches to the app by building its user interface and also adding code to allow the app to maintain its state.

Check out part one of this tutorial Build a GPS Speedometer: Getting Into AIR for Android over on our sister site Mobiletuts+!

Quick Tip: Simulate an Android Lock Screen with ActionScript

Quick Tip: Simulate an Android Lock Screen with ActionScript

The Lock Screen is a part of an operating system, mostly used in mobile devices, that prevents accidental input. This Quick Tip will show you how to simulate an Android Lock Screen with ActionScript. Let’s get going!

Building Frogger with Flixel: Movement, Collision and Deployment

Building Frogger with Flixel: Movement, Collision and Deployment

This entry is part 2 of 2 in the series Building Frogger with Flixel

This is the second of two tutorials detailing how to use Flixel to build Frogger for the web and AIR on Android.

Building Frogger with Flixel: Game Basics and Sprites

Building Frogger with Flixel: Game Basics and Sprites

This entry is part 1 of 2 in the series Building Frogger with Flixel

This is part one of two tutorials detailing how to use Fixel to build Frogger for the web and AIR on Android.

Porting an Application to iPhone Using Flash CS5

Porting an Application to iPhone Using Flash CS5

Last week saw a very significant development in the relationship between Apple and Adobe. Flash is back in the iPhone picture. In this tutorial, I will show you how to convert an exisiting Flash movie to an iPhone application using Flash Professional CS5.

Flash for Android: Flixel Frogger on Nexus One and HTC Evo
videos

Flash for Android: Flixel Frogger on Nexus One and HTC Evo

In this screencast I show off how Frogger, which I built using Flixel, runs on a Nexus One with Android 2.2 and a HTC EVO running 2.1. Both play the same but the EVO feels more responsive due to the better touch response and larger screen.

Flash for Android: Nexus One vs. HTC Evo for Developers

Flash for Android: Nexus One vs. HTC Evo for Developers

In this video I will cover two phones from a hardware perspective, the Nexus One running Android 2.2 and the HTC EVO running 2.1.

Flash for Android: Introduction to BitmapScroller
videos

Flash for Android: Introduction to BitmapScroller

This is an introduction to my BitmapScroller class. I’ll explain how to get it up and running with ANT and FDT.

Flash for Android: Beer Tapper Preview
videos

Flash for Android: Beer Tapper Preview

Today’s quick screencast is a preview of the latest Flash Android game I am working on with Aidan Coyne. This game is a port of Beer Tapper and I plan on reskinning it to help promote my Developer Happy Hours.

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