Box2D is a popular physics engine with a solid Flash port, which was used to create the excellent game Fantastic Contraption. In this tutorial, the first of a series, you’ll get to grips with the basics of Box2D 2.1a for Flash and AS3.
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Box2D is a popular physics engine with a solid Flash port, which was used to create the excellent game Fantastic Contraption. In this tutorial, the first of a series, you’ll get to grips with the basics of Box2D 2.1a for Flash and AS3.
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Follow the straight-forward steps of this Premium Tutorial to create an entertaining shoot-’em-up with Flash and AS3.
Become a Premium member to follow this kick-butt tutorial, as well as hundreds of other advanced tutorials and screencasts.
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In this tutorial we will learn how to plan and code a minesweeper game using AS3 and Flash. Can we make it in just 200 lines?! Let’s see…
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Almost every game can be thought of as having one main function that contains all the game logic, and which is run either when the user does something, or after a certain amount of time. This cycle of running the same core function over and over again is called the game loop, and is crucial to understand for any sort of game development.
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Welcome to the concluding parts of my Match Hack Development Diary. In them, I’ll demonstrate a few of the final game features, then walk through app distribution to the Android and Chrome marketplaces. We’ll finish off by taking a look at device testing with AIR for iOS.
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In between a few of my projects I decided I needed to build a simple game that I could get out to the app markets quickly. Sometimes you need a minor victory to like this to keep you motivated on a larger project. So I came up with an idea to reuse some graphics from the RPG TileCruasder and came up with MatchHack, a simple matching game with some RPG elements.
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Today, we have another Active Premium tutorial exclusively available to Premium members. This week we’re looking at obscuring and revealing a scene; a fundamental user experience found in all sorts of games…
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Twice a month, we revisit some of our readers’ favorite posts from throughout the history of Activetuts+. This tutorial was first published a long time ago in May, 2009.
In this tut I’ll describe how to create a basic 3D scene using the native 3D options of Flash Player 10. Then I’ll explain how to add interactivity to the elements and set up a basic pong game. Let’s go..
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Today, we have a fantastic Active Premium tutorial exclusively available to Premium members. This tut is not for the faint-hearted, but for advanced ActionScripters and game developers it’s a must-read!
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In this Quick Tip we will create a custom crosshair along with a gunshot sound. This could be the basis for a shoot-’em-up game. In this example, we place bullet holes on the stage at the point where you click.
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