This casestudy demonstrates how to use PrintAdvancedDataGrid and a custom itemRenderer to print multiple pages of data and graphics, using the SWFloader component.
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This casestudy demonstrates how to use PrintAdvancedDataGrid and a custom itemRenderer to print multiple pages of data and graphics, using the SWFloader component.
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In this tutorial, you will build a desktop Flickr image uploader using the AS3/FlickrAPI and exporting the application as an AIR app.
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This is the third in a series of tutorials covering implementation of the AS3XLS ActionScript 3.0 library for the Flex framework. We’ll demonstrate how to save an Excel .xls file from modified Flex datagrid controls and also how to write CSV files using the same data to the local filesystem.
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This tutorial will cover implementation of the AS3XLS ActionScript 3.0 library for the Flex framework. This time, we’ll demonstrate editable properties of the Flex datagrid and the use of various charting components to display associated data imported from Excel .xls files.
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This tutorial will cover implementation of the AS3XLS ActionScript 3.0 library for the Flex framework. We will demonstrate loading an Excel .xls file into Flash and parsing the data into a Flex datagrid.
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In this tutorial we will be mocking up and finishing a pan and throw class that will allow us to add this effect to any element we want. To accomplish this, we will create a image viewer – but not your average viewer. Here we’ll have zooming, throwing, panning.. Almost sounds like a ninja app, huh?
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During this tutorial I’ll take you through the ways in which Flex customizes interface controls. Specifically, we’ll be looking at the TileList element, styling it with Flex’s GUI toolkit.
To pull this all together, we’ll make use of the Panoramio API and build a dynamic thumbnail image viewer.
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In this tut I’ll demonstrate how to build a dynamic photo gallery using the Flickr API. To add a little extra flair, we’ll harness the power of Away3D and display the photos in a 3D environment.
There’s plenty to discuss, so let’s get on with it!
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Almost all PC user interfaces are designed around the notion of moving a cursor and clicking on objects. Buttons, menus, combo boxes, lists and every other standard UI control work in this way. The mouse is used to position the cursor, and the position of the cursor is used to perform an action.
It’s a design paradigm that has worked well, but lately new technologies like touch screens and motion sensors (think the Wii) have challenged the notion of using a mouse, or even having a cursor on the screen at all..
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In this tutorial you will learn how to use the as3flickrlib library to create a Flash Flickr photo viewer.
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