In my previous article I showed you how to export a code-driven animation for video playback. The problem with writing these things is that everything is wonderful because I get to focus on a single task – but everyone then thinks, “Cool, I can do that” and then discovers they have walked into a minefield because preparing Flash for broadcast requires a lot of work behind the scenes.
In this article, I am going to walk you through some of the more important things you need to know and do when preparing Flash projects for broadcast.
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