In this tutorial we’ll build a 3D business card. We won’t use Away3D, Alternativa, Yogurt3D, Sandy3D, Papervision3D or any other 3D engine built for Flash. We’ll use only the 3D features of Flash Player 10.
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In this tutorial we’ll build a 3D business card. We won’t use Away3D, Alternativa, Yogurt3D, Sandy3D, Papervision3D or any other 3D engine built for Flash. We’ll use only the 3D features of Flash Player 10.
(Continue)
In this tutorial I’ll walk you through building a 3D compute spectrum. We’ll use Away3D for the 3D Engine and make use of a sample song from the Envato asset library.
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In this tutorial we’ll build a box which we can throw dice into. To do this we’ll use Away3D as the 3D engine and Jiglib as the physics engine. Let’s get stuck in..
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In this tutorial we’ll build a 3D memory game. Along the way we’ll look at adding variables and mouseEvents to Away3D objects. Let’s get started..
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