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Steven Devooght

Steven Devooght studies Multimedia & communication technologies in Belgium. He's interested in everything to do with multimedia and programming.

Playing Around with Elastic Collisions

Playing Around with Elastic Collisions

In this tutorial we will create a game where the objective is to prevent other objects from colliding with your cursor. We won’t use Flash’s built-in hitTestObject() methods; instead we will write our own collision detection routines.


This entry is part 6 of 12 in the You Do The Math Session

Build Your Own OOP Connect 4 Game

OOP can make development faster, and your applications run faster. During this tutorial I’ll demonstrate how to build an ActionScript Connect 4 game, using an organized OOP approach.

Let’s get started!