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Browsing Author

Rahul R Gaikwad

Hi, My area of interest is Flash games and Unity 3D games. I also love to build animations and special effects. Softwares i work with are Flash, Illustrator, Photoshop, 3dsMax11, Unity 3D, After Effects, Combustion, Adobe SoundBooth etc.

Monitoring the Loading Process in Flash With the Loader Class

Monitoring the Loading Process in Flash With the Loader Class

In AS3 projects, you often need to load external assets like images and other SWFs. While loading these assets you have to keep track of several events for successful execution of your application. You might have been using some of these events like ProgressEvent, COMPLETE event. This tutorial shows you how to get info about the assets you’re loading with Loader.load(), using its associated events, all in one place. So if you’re having difficulty loading such assets, or you have less time in hand to debug, take a look at this.

Understanding Date(): Making a Calendar in AS3

Understanding Date(): Making a Calendar in AS3

Today we’ll build a fully functional calendar widget using AS3. It’s not rocket science, just an excellent example of using the Date class, which can handle all the complexity of extracting times, dates, months and years. We are also going to use some Flash components, and make sure that this calendar is portable to Flash Builder, FlashDevelop, and so on.

Become a Flash Mathemagician With Fun Math Tricks

Become a Flash Mathemagician With Fun Math Tricks

Good to see you here on Activetuts+. You want to be a “Mathemagician”? All you need is some simple math from your notebook! What? You’re no good at math? Don’t worry. Neither am I. So I looked back into my school days and collected some math tricks we often used for fun. In this article we shall see some of those tricks and how to use them to build interesting fun applications.

Laser Generator, Obstacles and Accurate Hit Detection

Laser Generator, Obstacles and Accurate Hit Detection

Hi, friends. The main highlight of this tutorial is accurate hit detection of a generated laser. This kind of AI is useful in making action games, especially in the case of security intelligence with cameras, laser guns etc. So put your rocket on your back, countdown starts..