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Karl Macklin

Karl Macklin is a Flash developer, audio engineer and musician with interests in anything and everything Actionscript/Flash/Audio- Game and Webdesign.
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Get Control of Your AS3 Event Flow With Signals

Get Control of Your AS3 Event Flow With Signals

In this screencast we’ll go over all you need to know about AS3 Signals — a light-weight strongly-typed alternative to the native Flash event system. Prepare to see events in a whole new way!

Make Your Flash Logo Bling with Alpha Gradient Masking

Make Your Flash Logo Bling with Alpha Gradient Masking

Twice a month, we revisit some of our readers’ favorite posts from throughout the history of Activetuts+. This tutorial was first published in August, 2009.

In this tutorial we’ll look at how to create a logo which incorporates alpha gradient masking in its animation. I’ll explain some tips and tricks on how to get it working and avoiding some common problems.

The Comprehensive Guide to Preloading a Single SWF File

The Comprehensive Guide to Preloading a Single SWF File

In this tutorial we’ll create a SWF that preloads itself, meaning that the preloader and the content is in the same file. We’ll go over how to do things the right way and avoid the traps.

Create a Sparkling Bomb Mouse Cursor with FLiNT Particles

This is a beginner to intermediate level tutorial in which I will explain the basics of the FLiNT particle system. We’ll also take a look at how to create a sparkling bomb mouse cursor. It’s something I created and used in a memory game which you can check out here if you’re curious.

I’m assuming you have knowledge of ActionScript 3.0, basic object oriented programming and setting up the classpath. This is all knowledge that easily can be found on Activetuts+ however, so don’t be discouraged if you don’t know it all just yet.

With that said, let’s start making particles!