Brightness is an attribute of visual perception in which a source appears to be radiating or reflecting light.
In this tutorial we will learn how to modify the brightness of a Display Object using ActionScript 3.
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Brightness is an attribute of visual perception in which a source appears to be radiating or reflecting light.
In this tutorial we will learn how to modify the brightness of a Display Object using ActionScript 3.
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In this tutorial we’ll create a SWF that preloads itself, meaning that the preloader and the content is in the same file. We’ll go over how to do things the right way and avoid the traps.
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With Flash you can create some awesome code generated graphics. Often you’d like to save these graphics as an image, so you can edit them afterwards with image editing software or just showcase them. We’ll use the HYPE framework from Joshua Davis and Branden Hall to save our code-generated graphics as a PNG.
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In this tutorial I’ll show you how to create a menu like Apple’s Dock using AS3 classes. We will create a single .as file that will perform all the magic, extending it to add new features.
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Simple, maintainable code is beautiful. However, when we have a sequences of actions that need to trigger each other, our code can get messy, making it impossible to change later. The Command Pattern keeps things clean.
In this tutorial, I’ll show you how to create a minimalist AS3 Command framework, capable of performing actions in sequence, in parallel, or with a delay. You’ll lean how to use this framework to create a complex effect with simple and clean code.
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A Context Menu is a menu in a graphical user interface that appears upon user interaction, such as a right-mouse click. The Flash Player context menu allows you to add custom menu items, control the display of the built-in context menu items (for example, Zoom In and Print) and create copies of menus.
In this tutorial, we’ll learn how to take advantage of these items.
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In this Quick Tip, we’ll look at how to use the ExternalInterface class. This allows us to write AS3 which can run JavaScript code, and vice-versa. That means you can use Flash to alter parts of the webpage in which it’s running!
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In this tutorial you’ll learn how to separate an image’s three different color channels to create an RGB shift effect. I’ll also show you some graphics tricks to mimic an old CRT display.
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In this Quick Tip I’ll show you how to examine the way visitors are using your websites, widgets and games. Then we’ll look at how to improve them based on this info!
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In my previous tutorial Shoot Out Stars with the Stardust Particle Engine, I explained the basic workflow of Stardust. This time, we’ll take things further and examine a couple of techniques for creating true 3D particle effects!
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